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United States Leadership in Immersive Technology Act of 2024

Record date · December 11, 2024

Introduced
Committee
Floor Vote
Passed
Law

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What This Bill Would Do

This bill proposes creating a new federal advisory panel to guide the development and use of immersive technologies like virtual and . The panel would be tasked with assessing the economic and security impacts of these technologies and recommending federal policies to ensure U.S. leadership in the sector.

Why it matters

The bill establishes a formal framework for federal oversight of , which could lead to new national standards for data privacy, cybersecurity, and commercialization that will affect how private technology companies operate and how consumers interact with digital environments.

Who It Would Affect

Groups the bill's text would affect if enacted, as described in the record. Being affected is not a position for or against it.

Directly affected

Technology companies

Companies developing immersive technology may be subject to new voluntary standards, cybersecurity requirements, and federal policy recommendations.

Directly affected

Federal agencies

Ten federal departments are required to participate in the advisory panel and coordinate their immersive technology policies.

Directly affected

Consumers

Consumers may be affected by new federal safeguards regarding data privacy, accessibility, and digital identity protections in immersive environments.

Key Facts

You don't have to trust us. Each fact below is taken straight from the official document - click any one to see the exact passage, highlighted in the original.

Frequently Asked Questions

What technologies are covered by this bill?
The bill covers ',' defined as technology that integrates physical environments with digital content, specifically including , , and .
Who will be on the advisory panel?
The panel will include the heads (or their designees) of 10 federal departments, a chairperson and vice-chair, and 6 to 10 appointed experts from academia, industry, and civil society.
What is the goal of the study required by the bill?
The study aims to assess the industry's impact on U.S. economic competitiveness and national security, identify needed standards, and recommend ways to protect individual rights like privacy and data security.

What else do you want to know?

News Coverage

No news coverage found yet. Articles are indexed twice daily.

Where This Stands

Currently filed. The next step in the legislative lifecycle is Committee.

Version history

Only one version on file - nothing to compare yet. As later stages (committee substitute, engrossed, enrolled) are captured, the redline appears here.

View official text →

Full breakdown

Who this bill affects and the strongest case for and against it, written only from the bill’s own text.

Discoveries

1 pattern noticed across the record

Patterns POLISCOPE noticed across the record. These are observations to investigate, not conclusions.

policy shift90% confidence

Focus on Values-Based Tech

The bill explicitly states a goal to ensure the 'next computing platform' is imbued with the fundamental values of the United States, signaling a shift toward using federal policy to shape the ethical standards of emerging tech.

Connected Entities

Department of Defense, Mrs. Blackburn, Secretary of Commerce and 4 more
OrganizationDepartment of Defense“Cited as a source for recognizing immersive technology's importance.”Map →
PersonMrs. Blackburn“Introduced the bill in the Senate.”Map →
PersonSecretary of Commerce“Designates the principal advisor on immersive technology.”Map →
OrganizationEnergy and Commerce Committee“Appropriate committees of Congress.”Map →
OrganizationSenate Commerce, Science, and Transportation Committee“The bill was referred to this committee.”Map →
OrganizationNational Science and Technology Council“Cited as a source for recognizing immersive technology's importance.”Map →
OrganizationPeople's Republic of China“Cited as a competitor in the immersive technology sector.”Map →

Sources

Open source document

www.congress.gov

Analysis Score

0–100
  • Significance65
    How much this matters to a regular citizen
  • Controversy20
    Intensity of disagreement among stakeholders
  • Entertainment10
    Compellingness for a non-policy-wonk reader
  • Buzz40
    Current news / social attention level

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