Senate Hearing on Augmented Reality Technology
January 1, 2017
Track this bill to get notified when it advances a stage. One tap to stop, anytime.
The Frame
This hearing established the congressional record on augmented reality, setting the stage for potential future federal oversight or regulation regarding privacy, safety, and data usage in emerging digital technologies.
Potentially affected actors named in the source documents. Mention is not a position.
Technology Developers
Companies creating AR software are subject to congressional inquiry regarding their data practices and safety standards.
General Public
Consumers of AR technology may see future changes in regulation or privacy protections based on committee findings.
Last recorded activity January 1, 2017.
Next step not available in the current record.
Summary
Key Facts
- The Senate Committee on Commerce, Science, and Transportation held a hearing on November 16, 2016, to discuss augmented reality (AR).
- Augmented reality is defined as technology that superimposes digital information onto the real, physical environment, as opposed to virtual reality which creates an entirely artificial world.
- The hearing featured testimony from industry experts, legal scholars, and technology company executives.
- The committee received written responses to follow-up questions from witnesses regarding the technology's impact.
- The hearing was held in room SR-253 of the Russell Senate Office Building.
Frequently Asked Questions
What is the difference between augmented reality and virtual reality?
Why was this hearing held?
Why It Matters
This hearing established the congressional record on augmented reality, setting the stage for potential future federal oversight or regulation regarding privacy, safety, and data usage in emerging digital technologies.
News Coverage
Sponsors
Show 1 more sponsor
Discoveries
Patterns POLISCOPE noticed across the record. These are observations to investigate, not conclusions.
Early Congressional Interest in AR
The hearing demonstrates that Congress began formalizing its interest in augmented reality as early as 2016, shortly after the mainstream success of Pokemon GO.
Connected Entities
Sources
www.govinfo.gov
Analysis Score
0–100- Significance40How much this matters to a regular citizen
- Controversy10Intensity of disagreement among stakeholders
- Entertainment20Compellingness for a non-policy-wonk reader
- Buzz15Current news / social attention level
Publisher tools